Thriivan's walkthroughs
Shin Megami Tensei: Persona
⁘ ⁘ ⁘
Snow Queen
This is a personal Walkthrough for the 2009 re-release for PSP that was previously known as Revelations: Persona.I also created a Contact Guide which you can use to help yourself with demon negotiations.In this walkthrough, we are going to tackle the Snow Queen storyline. This is an alternate playthrough of the game that is not the "main" version.
Thriivan's walkthroughs
Contents

Thriivan's walkthroughs
Beginning the Game
Choose your difficulty. There is no shame in the difficulty setting you choose! I chose beginner mode because I simply wanted to experience the game and the story. After you select a setting, you will witness some introductory cutscenes.The protagonist has 3 canonical names: Naoya Toudou with the nickname Naorin in the manga, Jihei Suzakuin with the nickname Jay in the novel, and Yuuya Narumi in the play. I recommend naming your character a Japanese name to keep the name from being out of place, but obviously pick whatever you like. For the sake of this walkthrough, I will be referring to him as MC, for main character.After the cutscenes, examine the chest on the right side of the room to receive Medicine. The pink tree toward the top of the room is called an Agastya Tree, where you can save your game. When you're ready, exit the Infirmary.

Thriivan's walkthroughs
St. Hermelin Part I
You will now shift into 1st person perspective. Use the mini-map in the bottom left of the screen to help keep track of where you are.In this game, you can have 5 party members total. In the SEBEC route, there are 4 set in stone: MC,

Thriivan's walkthroughs
Joy Street
For starters, I would like to immediately point out that if you hold down ▢ it will show you all locations you can interact with. This makes the map travel much easier. From St. Hermelin, head north one screen, and then east one screen. Enter Joy Street. I had you come here for two reasons. One, to introduce you to this general shopping area which you'll find very useful, and two, in case you are still considering the SEBEC route and getting Reiji. If you're not doing that, I just recommend buying yourself some healing and SP items to help you on your journey.Reiji Recruitment (SEBEC only): Once inside Joy Street, enter Judgement 1999 which is the first door on your right. Speak to the blond man next to Mark for some more details about Reiji. When you leave the casino, the door directly across the hall leads to another Agastya Tree.Leave Joy Street. Head one screen south to find the Abandoned Factory. Enter it for another scene with Reiji. Now head back to Joy Street and find the Yin Yan shop, which is located on the western area of the map. Speak to the woman in yellow to find out more details about Reiji. You MUST answer Yeah and Sure for Reiji to join you later.Once you're done exploring, shopping, and/or doing your Reiji tasks, you can go ahead and finally head to Mikage Hospital.

Thriivan's walkthroughs
Mikage Hospital
From the area of the map with Joy Street, just head north one screen to find Mikage Hospital. After entering, there is a short cutscene. Once it's over, go ahead and enter the door. Maki is in Room 302 so just head straight to 3F and enter the second door on the right.After some scenes, you will find yourself looking at the battle screen for the first time. This first battle happens automatically like a cutscene. After the battle you will all level up, go ahead and allocate your MC's points however you like. The other party members will auto-allocate their points. Once the scenes are all over and you're in control again, speak to everyone if you like, and then exit the room.There will now be random encounters. Please note that the Analyze feature does not take up a turn, and all you have to do to unlock the details for each creature is defeat them in battle once. From then on, you'll have all their weaknesses and info when you encounter them again. This is a crucial and very useful feature.The Contact feature allows you to enter a negotiation with the demons to gain various things such as items, or healing. But the most important thing here is Spell Cards. To get their Spell Cards, you must raise their eagerness (yellow) to max. This is honestly kind of hard to figure out on your own, so I have included a complete guide on what to say to each specific persona hereTurn south and enter the first room around the corner to find the 2F Nurse's Center. Open the chests to find Medicine x6 and QQ Helmet x2. Equip the helmets, exit the room, and head west. Enter the room around the corner to find an Agastya Tree. When finished, head up the stairs to 3F.Follow the path until you reach the second fork. Enter the Nurse's Station to the right and open the chests to find DisPoison and QQ Helmet x2. Equip the helmets on your other two team members, then exit the room. Head down the halls northwest until you find the stairs. Go downstairs to 2F.Follow the left hallway around to the first room you see to find another Agastya Tree. Then, head straight east to find another set of stairs. Go down the stairs to 1F.Hug the corner around to the right and follow the hallway until you reach a fork. Take a right at the fork and you'll find a room with a doctor in it. He will heal you, so this hallway is a great spot to grind a bit before moving on. For the Snow Queen Quest, I recommend doing so until you are at least level 15. In fact, it's a common strategy to have your party members guard, and have MC spam his persona spells. The reason why is because they will leave your party and rejoin you at YOUR level a bit later. So if you just focus on him, you essentially grind all of them at once. Your personas will rank up faster if you use their skills in battle. Make sure to open the chest to find Medicine x2.Once you are ready to move on, take the other path from that fork until you reach a room straight ahead at another fork. Enter to find an Agastya Tree. Go around to the room behind this to find the Reception Desk.After the cutscene you'll have the option to save the nurse or not. If you decide to save the nurse, Elly will arrive and you'll fight some zombies. Saving the nurse is one of the crucial “moral” choices that will affect the ending. This is also an automatic battle that gives a lot of exp, so I recommend trying to save the nurse. Elly will temporarily join the party afterward. If you're not planning to use her as your 5th member, then give her weapon to MC. Exit the hospital then head south to the next screen, keeping in mind that there are now random encounters on the City Map.

Thriivan's walkthroughs
Alaya Shrine
Reiji Recruitment (SEBEC only): Head to one of the red markers by the SEBEC building to see another Reiji scene.Head south one screen, and west one screen to find Alaya Shrine, and enter. After some cutscenes, Mark and Kei will leave the party. You can use the butterfly to heal, so right outside the shrine is good grinding spot if you would like to do so. When you are ready, we are heading back to school.

Thriivan's walkthroughs
St. Hermelin Part II
The school is on the same map screen as the shrine. Enter when you're ready. After the cutscenes you will be in the Infirmary again. Save your game at the Agastya Tree in the corner. There are two different story routes in this game. The main SEBEC route, and another called Snow Queen. In this walkthrough we are taking the Snow Queen route. If you plan on doing both, now would be the time to create a second save, so you can just come back here to begin the SEBEC story. You can find the SEBEC walkthrough hereSo, before you go to the hole like Ms. Saeko suggested, there are a few things you need to do here inside the school. First, head to Class 2-4 and speak to Female student to learn about a "Devil-Boy". Next, head up to 3F, and enter the Library which is located in the northwest corner, next to the stairs. Once inside, speak to the student standing alone, Tsutomu. He will tell you about the Snow Queen "fairy tale".Head back to 1F, and head to the southeast corner to find an exit. This is the room with the hole. Do NOT talk to Ayase or Yuko yet. First, take the other door on the bottom of the screen to get to the gym. If you make your way around this hallway to the other end, you'll find a series of small rooms. They are as follows:
1. Drama Club: Enter and speak to the members inside.
2. Boxing Club: Enter to find Boxing Glove and Headgear x3.
3. Archery Club: Enter to find Archery Set.
4. Fencing Club: Enter for a quick cutscene. Speak to Tamaki for a Rapier and a chest containing Arm Guard x3.
Talk to Ayase and Yuko and then attempt to enter the hole. To keep on the Snow Queen storyline, say, "Not really."
5. Ballet Club: Enter to find Toe Shoes x2.Now you can go ahead and enter the actual gym itself. Head up the stairs to the stage and speak to the student.Head back through to the main school building through that same passageway with the hole, and head up to 3F. This time we're heading to the Student Council Room which is located just next to the Library (northwest corner). Speak to the student council president. After this, head back down to 1F and enter the room next to the Infirmary. This is the Principal's Office. Principal Ooishi and Vice-Principal Hanya are having a conversation. After she tells her story, speak to them both, and leave.Now, we're heading back to the gym. As a reminder, the passageway was found in the southeast of 1F, and you're not to speak to Ayase or Yuko yet. Enter the gym and go to the Gym Storage in the top left. You previously could not enter this room. But now, you are free to walk around in here. Examine the box on the floor and choose to Open it. When you leave the room, you'll see a cutscene with a teacher and you'll lose access to the gym. Return the the passageway with the hole and you'll see a series of important cutscenes. After it's all over, you've got your mission. You're now inside the Ice Castle.

Thriivan's walkthroughs
Ice Castle
As soon as you are able to move, head just to the northeast and enter the first door on the right to find the Infirmary. A cutscene will begin immediately. Make sure to answer accordingly when Nanjo asks if you need his help. I went with Elly and Brown and said no to Nanjo, personally. If you are going to recruit Brown he is in the cafeteria straight ahead from where you first gained control of your MC. However, it is recommended that if you are going to recruit him, then you should get Nanjo or Elly first, because when you get Brown your party will get a free level up. Elly can be found in the southeast next to the casino.There are no random encounters here, so go ahead and acquaint yourself with the area. When you've entered all the rooms, your map should look something like this:


Once you've got a feel for the place, you'll notice a few things. The four doors, for one. These are your entrances to the three towers, and one more dungeon. Pretty simple. There are a few doors you can't access yet, and all the items and healing you need. Regardless of whether you choose Brown or not, you will have quite a scene in the Cafeteria. After you complete this, the frozen doors you couldn't access should open up to you. After you've done this, as well as chosen your two additional party members, geared them up, and stocked up on items, it's about time we begin.The four doors lead to the following:
Northeast: Nemesis Tower
Southeast: Thanatos Tower
Northwest: Devil's Peak
Southwest: Hypnos TowerSo, Devil's Peak is an optional dungeon that contains no treasure. It is simply here for you to grind and get spell cards. Every time you complete a tower, you'll unlock two floors of Devil's Peak which will contain random encounters from the same enemies you found in said tower.We will be beginning with Hypnos Tower. You physically can't leave until it's over, so make sure you're prepared. When ready head to the southwest door (Fencing Club).

Thriivan's walkthroughs
Hypnos Tower Part I
Inside the Fencing Club, speak to everyone for some information, and speak to the yellow butterfly on the left. He will tell you about Hypnos Tower and the music will get a vibe change. Enter when you wish, if you dare.So, you have a 2 hour time limit to finish this dungeon. This is only measured in first-person exploration. The timer does not count while you are in a battle or in menus. It's pretty easy if you just focus on the task at hand.1F: Upon entering, you'll get a very short little scene showing the tower, and you'll have full control of your character in first person. You can head either east or west, it doesn't matter, these paths reconnect. This floor is essentially just a circle, so once you are on the north side, follow the path that leads to the center of the floor, and you'll find the stairs leading up.2F: Follow the path and to the southeast you'll find a room containing Raven Feather, Flame Shawl, Mail Breaker, and Mard Geer. Continue from this room north until you reach the north wall, and follow it west, and south again. This is honestly pretty linear, so just follow this path until you reach the next set of stairs. Before ascending, there are two rooms to the east of the stairs. It's a Trish's Spring and a Velvet Room. Do what you need to, then head up to the next floor.3F: Straight ahead, you'll find an Armor Shop and a Weapon Shop. They have upgrades, but you likely do not have enough money to get everything you want. Weapons are probably more important than armor right now, but it's up to you of course. When ready, head east from the stairs and you'll be lead straight into a room where a cutscene will play.After the cutscene, follow the pathways northwest and into another room. After this second cutscene, exit through the door by Elly and continue east down the hallway until you find a third room. Enter for yet another cutscene.So, entering the Dream World is technically optional, but fuck that, we're going in. We gotta like, save our friends or whatever. Enter when ready.

Thriivan's walkthroughs
Dream World
Upon entering, head south to find a room and enter for a cutscene. After the cutscene, give 'em a nice lil pinch and wake them up. Exit, and head northeast to find another room and enter for another cutscene. After the scene, give her a cheeky lil pinch and exit the room. Head northwest around the circular hallway until you are on the west wide and continue west. At this fork, head southwest. Keep following this path, taking the southeast hallway once you reach another fork. You should find yourself south of the Principle's Office if you went the right way. Just east is another fork, take the north path. Follow this path until you find a room in the northeast corner of the floor. Enter to find another dream cutscene. As usual, pinch them and move on. Head all the way to the far west from here for the final room, and enter.These cutscenes are much longer and involved. After all is said and done, you have two options. To pinch or not to pinch. Neither choice affects the story at all. If you choose to pinch Kumi, the upcoming boss fight will be more difficult and give more exp. If you do not want to do this, simply leave.
Regardless of your choice, backtrack all the way back out to Hypnos so you can continue climbing the tower.

Thriivan's walkthroughs
Hypnos Tower Part II
3F: Once back in Hypnos Tower, exit the room and head south to find the stairs going up.4F: Head to the far west corner, and then head north. When you hit the fork, head northeast, and then north at the next fork. Follow this path east and south to find the stairs leading up.5F: From the stairs, head straight north until you hit the northeast corner. Head west down a winding hallway, passing all the small dead ends until you hit the west wall. Keep heading south from there until you hit the southeast corner, then finally head east until you find the stairs leading up.6F: this floor is literally just a winding hallway with random loops, it's easy to navigate. Make your way through to the other end to find the stairs to the next floor.7F: From the stairs, head east until you hit the northeast corner, then head south, and through the door in the fork. Head around the pillar through the other door, and continue moving south along the west wall until you hit the southwest corner. Head east until you find the final staircase heading up.8F: From the stairs, head west until you see a room, and enter to find Life Stone x5, Amethyst, Sonic Blade, Chakram, and Strike Tail. Exit the room and head just to the east to find the boss room.Boss: Hypnos: He absorbs Fire, Wind, Blast, and Electric. He is weak to regular weapons however. Just do your best to keep everyone healed while fucking him up with your melee weapons and you should be good.After all the cutscenes, you will find yourself back in the Ice Castle in Class 1-1. Make sure to heal up and save your game at the Infirmary. The second and third levels of Devil's Peak are now unlocked as well. Up next, Nemesis Tower.

Thriivan's walkthroughs
Nemesis Tower
If you didn't get a chance to fully equip yourself earlier, now would be a good time to check the shops again. Check them out, and spend what you like. Make sure to stop at the Velvet Room and do whatever persona fusions you'd like to do as well. If you feel like you need to do some grinding, head to Devil's Peak which is the northwest of the four doors, in Class 1-1. Whenever you think you're ready, go ahead and head to the northeast door, in the Library. Before you enter, a quick note:So, first thing is first, there is no time limit this time. Sort of. There are three different boss difficulties you can encounter depending on how fast you do this one. The requirements are as follows:Easy: Reach the 5F hall within 20 minutes.
Medium: Reach the 6F hall within 60 minutes.
Hard: Reach the 8F hall after 60 minutes.Keep in mind, the timer here is the same as last time, it's only counting your first-person exploration and not battle and menu screens.Enter when you're ready.1F: Upon entering there is a room straight ahead where you'll see a cutscene. After the cutscene, exit the other and of the room and head south down the linear path to the stairs.2F: Follow the linear path, passing the few small dead ends, and when you hit a fork, take the southwest path. As you follow it, you'll find a Weapon Shop and an Armor Shop where you can upgrade some gear if you like. Keep heading north to find the stairs leading up.3F: From the top of the stairs you'll immediately see a room on your left, this is a Velvet Room, if you need it. Otherwise, continue straight to the room ahead for a cutscene.After the cutscene, you have a decision. Unfortunately, you need the Mirror Shard, so you need to head out the door on the top right. Follow the path right to the stairs heading up.4F: On this floor, there are darkened sections of the map that you'll need to cross. If you played the SEBEC version of the game, you'll remember this. Head north from the stairs, following this path until it connect to the darkened area. Your directions are as follows:East, East, South, East, East, South, South, East, South, South.It should look like this:

Once on the other end, continue until you hit another darkened area. This one has 2 entrances, enter the western one. Your directions are as follows:North, North, North, East, East, North, East*, East.It should look like this:

You should now be staring some stairs in the face, so go ahead and head up.5F: From the stairs, head south, and follow the linear path as it takes you west and north again. Toward the northwest corner of the floor you'll find a fork, take the north path and follow this east until you reach a dead end. This dead end will drop you down to the floor below.4F: Follow the path to your next dead and you'll drop down again.3F: Again, the same shit.2F: Follow the path to the east, and then as far north as you can go before it makes you u-turn. Follow that u-turn south of course, until you find a staircase down to the bottom floor.1F: Head west from the stairs and follow the linear path until you find a room. Enter the room for a cutscene and the Mirror Shard. Back track to the stairs you started at and head east this time. Follow the path to the far east, and then far north. Now head to the far west while keeping north until you're in the northwest corner. South from here, and you'll finally find a staircase leading up.2F: This is a pretty linear path, just head south at the first fork and east at the second and you'll find the stairs leading up.3F: Head west and all the way south, and then west around the little loop until you reach a dead end. This will drop you down nearby that same Weapon Shop and Armor Shop you encountered earlier.2F: Buy things if you still need to, then head to back to the staircase north of those shops.3F: Straight ahead from the stairs to reach the Torture Chamber once again. Leave through the left door this time, obviously. This is another very linear hallway, follow it until you reach the stairs leading up.4F: This short hall leads to that darkened area again. There are two entrances you can use, the first is a dead end so use the second one. Your directions are as follows:East, East, South, East, East, North, North, East, North, North, North.It should look like this:

You should see a room from here, head inside and open all the chests except for the bottom left one to find Fuuma's Wakizashi, Gottabe Shoes, Dubthatch Lance, and Queen's Whip. The last chest is a trap that hurts you, so ignore it. Now we're going to go into the darkness again with a different path. Your directions are as follows:South, South, South, West, South, South, South, East, East, North, East, East, North, North, West, North, North, North.It should look like this:

From here there are two other entrances to the darkened area. The middle one is a dead end so take the far east one. This is just the one square, so head South, East, and you're out already. Now head south to the other darkened area entrance. Another simple one, you're just going West, West, South, South, South, East, East.It should look like this:

You did it! Head on up the stairs.5F: So, if you made it here within 20 minutes, you'll find the boss fight in the room. Go ahead and scroll down to the boss information below if you have. If not, the room will be empty. Head out the other end of the room and find the stairs leading up.6F: Follow the hallway to find the Audience Room. If you are still under 60 minutes, you will fight her here instead. Scroll down to the boss information if you encounter here here. If you missed it, you will need to explore the rest of this floor plus the next two. Exit the room on the other end and follow the halls of the floor. They're really linear with easy to see forks where you can tell which way is the correct way to go without much trouble. Once you find the stairs leading up, take them.7F: From the stairs, head west and then north. Take the eastern forks as you continue north and you'll eventually find a room. Enter to find Present, Twin Bird, Luna Blade and Sol Blade. Backtrack to the stairs and head east this time. This will take you straight to the stairs leading up.8F: This is a really long hallway basically. Follow it to the other end and you'll find the bitchass boss.Boss: Nemesis: She absorbs Blast, reflects Electric, and she is weak to Fire, Earth, Ice. The recommended method would be to heal as much as possible, hit her weaknesses, and use normal attacks or gun attacks with those who aren't able to hit those weaknesses. Good luck.After defeating her, you will receive Ambrosia and find yourself back in Class 1-1 just like last time. Make sure to save your game at the Infirmary! You can now access the fourth and fifth floors of Devil's Peak. Do what you need to, and then head to the southeast door of the four doors, in Class 2-1.

Thriivan's walkthroughs
Thanatos Tower Part I
Welcome to hell, motherfuckers. This is the hard one. Make sure you're prepared. You have a time limit once again, this one is like the one from Hypnos Tower, only you have 3 hours this time instead of 2.Before we begin, there are a few things to note about this tower:
1. This tower has a mechanic in which you will lose access to your personas. Every time a part member dies in battle they will lose access, and it needs to be restored in Tartarus which is on the second floor.
2. Healing spells are going to be more useful to you than healing items in this dungeon, generally speaking.When you're ready to suffer, enter the door.1F: Obviously, head straight to the door ahead. You'll witness a cutscene in the room, and you'll be tasked with the choice of which candle to blow out. The left one will remove your MC's ability to use his persona and the right one will do the same for Yukino. Do what you wish, but it would probably be better to do Yukino. Don't worry, you'll be able to get it back. Exit the room.Be very careful with these battles, many of them use Mudo spells which are insta-kill attacks. Head to the southeast corner and take that last path north. This path is pretty easy to follow, the forks are easy to see. Keep following it until you see a door, and go through it. You'll walk over a tile that does damage to you. From here, take the south side of the fork and keep south at the next fork too. You'll be lead to the stairs leading up.2F: From the stairs, head north until you hit an intersection that goes four ways. Head east. This will go take you to fork where you can see a room. Head inside the room to find the Tartarus Entrance.

Thriivan's walkthroughs
Tartarus
1F: Immediately head west into the room at the end of the hall to reclaim Yukino's persona as well as any others you may have lost on the way here. Thank fuck. Anyway, so you know those Mirror Shards we need? Yeah, there's four of them bitches in here, so we need to explore more before we head back out of Tartarus. Take the path north from this room when you're ready. This is a really easy path to follow, so keep going until you reach another one of those darkened zones. Your directions are as follows:West, West, North, North, West, West, North, North*.It should look like this:

Once through, follow the path that heads north to find a room, and enter. There are three chests in here, only open the one in the center to find Blue Tablet. The chest on the left will reduce your HP to 1, and the right one will poison your MC. Exit the room.Go back to the fork to the west of the room and take the southeast path this time. You'll be lead to a fork, take the eastern path first for another room, and enter. There are three chests, one of which looks like a big skull. The left one hurts you again, so ignore that one. The Skull chest contains a Mirror Shard and the right one contains Suitengu Talisman. Exit the room when you're ready and head back to that fork.Take the south path this time and enter the next room at the end. Inside you'll find four chests. No traps this time, go ahead and open them all to find Dis-Para x3, Luna Blade, Dis-Sick x3, Dis-Stone x3. Go ahead and back track to the darkened zone again. Your directions this time are as follows:South, South, East, East, South, South, South, South, West, West, South, South.It should look like this:

Follow the hallways southwest and enter the first room you see. This one contains five chests, including another skull chest with a Mirror Shard in the center. Ignore the chest on the far right, it'll hurt you. Open the rest to find Life Stone x5, Kyubi no Muchi, and Soma x2. Exit the room.Keep following the path west, and all the way north. Continue following this path to the east and you'll find another room. Go ahead and enter. The chest has already been opened by that dumbass Mariko, and she extorts you for 5,000¥ to get it from her. Whatever, just pay her. Exit the room and backtrack all the way to the darkened zone once again. Your directions are as follows:North, North, North, West, West, North, West, West.It should look like this:

Once on the other side, follow the path to the end to find another room. Enter to find three chests, one of which is another Mirror Shard in a skull chest. Open the other two chests to find Black Tablet and White Tablet. You can now backtrack to the east end of the darkened zone, using your map to retrace your footsteps. Go ahead and backtrack all the way out of Tartarus, we're done here.

Thriivan's walkthroughs
Thanatos Tower Part II
2F: Now that you're back at the Tartarus Entrance go ahead and exit the room to continue exploring. From here, Just follow the path that leads to the north and you'll be lead to the stairs leading up.3F: From the stairs, you will have access to four rooms. The two to the west are a Trish's Spring, and a Velvet Room. The two to the south are a Weapon Shop and an Armor Shop. These shops are both stocked with new and expensive equipment if you're able to upgrade yourself. When you're ready, head south from the Armor Shop and follow the path all the way south and take the last fork to the west. As you follow this hallway, on the far west there will be three hallways branching north. Take the middle one. Follow this past the little square area until you hit a fork. Take the east path and you'll be lead to the stairs leading up.4F: From the stairs there is a fork just east, take the northern side and follow it to the fork, go east at the fork and into the large open area. Stay against the outer wall and head to the hallway to the southwest here. The tiles around the center column hurt you. Continue down this path until you see a room, and enter. There are six chests here, the one on the far bottom right hurts you. Open the rest to find Phurba Dagger, Oniguruma, Repulse Bell x3, Magical Guard x5, and Longinus. Exit the room.Continue east. There is a short path with a visible dead end, followed by two paths going east. Take the northern one of the two. This is a long and windy path that has very obvious dead ends here and there, so follow it all the way to the northeast corner of the map to find your next set of stairs leading up.5F: Head south, head east at the intersection, follow the hall until you see a room, and enter. There are four chests here. Open them all to find Physical Guard x5, Answeller, Metal Card x3, Bead x3.Go ahead and backtrack to the intersection and head west this time. This is a long windy hallway that will lead you all the way to the southwest corner, where you'll find the stairs leading up.6F: This floor is filled with 3x3 sections in the halls. They all have a tile that hurts you in the center, so make sure to stick to the walls as you pass through these areas. First thing to do is head east and take that first path north, which will lead you to a room. Enter for a cutscene. After the cutscene, open the chest on the left to find the Mirror Shard. If you were to choose the chest on the right, Ayase would lose her persona. When done, leave through the door on the right that Yuriko was standing in front of. This path will lead you straight to your next set of stairs leading up.7F: From the stairs, follow the path southwest until you reach a fork that splits north and south. Take the south path and follow along until you see a room. This is the boss, enter when you're ready.*Boss: Thanatos: She resists your regular physical attacks, but she is weak to Fire, Nuclear, and Gun damage. The tentacles are more annoying than anything. First the front three will attack you, and when you defeat them, the second row will attack you. The left and right tentacle on the front row, and the center one in the back row, are weak against Fire, Ice, Wind, and Earth, but will absorb Electric, Nuclear, Blast, and *Gravity. The other three have the exact opposite weaknesses and resistances. There is also a second stage of the boss where she turns into a floating eyeball. Once she is in this form, she's weak against Fire and nothing else, but it's a higher weakness than before. Like always, stay healed up, and just try to pay attention to who you're hitting with what, and this fight is pretty simple.After the battle, and the cutscenes, you'll have a new Mirror Shard and obtain Ambrosia. As usual, you'll find yourself in Class 1-1 again. You now have access to floors six and seven of Devil's Peak. Make sure to save your game in the Infirmary and do anything you need to in the Velvet Room, buy equipment, etc.

Thriivan's walkthroughs
Lifting the Curse
Sooooooooooooooo, we're kind of going straight into another boss fight. Whenever you're ready, head into the Courtyard, which is located just south of the shops and across the hall from the Cafeteria. After a brief cutscene, it's time for the boss.Boss: Lady Masquerade: She resists all regular weapons(guns are fine), is weak against Electric, Nuclear, and Blast, and she absorbs Gravity and Ice. Try your best to stay healed up and stick to guns and her weaknesses as much as possible until you can finish her off.After you're done with the boss fight and the following cutscenes, make sure to save your game at the Infirmary, as always. The Weapon Shop and the Armor Shop have new gear, so make sure to grab what you need for the final dungeon. Whenever you're ready, head to the far south to the door that was previously frozen shut. Inside you'll find a giant ball of plasma, your party, and either Nanjo, Brown, or Elly(whichever one was NOT in your party). Speak to that person to recieve one of the following items:Nanjo: Phurba Dagger
Brown: Scorching Tablet
Elly: Full Moon TabletWhenever you're ready, touch the plasma ball to enter the final dungeon.

Thriivan's walkthroughs
Ice Castle Dungeon
2F: First thing you'll notice is that you're in the same room, but that extra person is gone and your party members have changed positions in the room. Exit the room when you're ready.You're going to have to navigate this floor in a particular way if you don't want to end up right at the start of the room again. Go to the hallway just north of the door you arrived from. This whole floor is a grid, so just follow these instructions one intersection at a time:West, North, West, North, North, North, East, South, East, East, North, North, North, East, East.If done correctly, this should bring you to the stairs. I've included the proper path on the map below.

3F: From the stairs, head just a bit southwest to reach a fork. From here, you can head all the way south to a classroom if you'd like to obtain Mars 133 rifle, but if you don't care, go ahead and head west, and keep to the northern paths until you reach a fork where a room will be visible just to the northeast. Head into that room. to the left of the blackboard, there is a cabinet. Open it to receive Crimson Tablet. Now go back to that last fork and head west instead to find the stairs leading up.4F: From the stairs, follow the path just east, and loop back south. Head south at the first fork, and west at the second, and follow this long path as it loops around to the east and you find some stairs. Ignore the stairs for now, these are here for you to get back up because there are pitfalls in this area. Step just outside the big open area that is south of the stairs. It will hurt you. These are your directions from here:South, South, East, East, South, South, South, South, West, West, North, North, West, West, South, West, West.It should look like this:

Follow this hall to the dead end to fall into a trapdoor.3F: Follow this hall until you see a classroom and enter. Remember all that Ambrosia you kept getting as rewards? You can trade it in for Totems here, for your party members. You can use these totems in fusions to create your member's Ultimate Personas. Whenever you're ready to leave just follow to the other end of the hall to fall into another trapdoor.2F: This will land you along that path you took earlier with all the intersections. Just use your map to back track your way back up to the fourth floor.4F: From the stairs, Head to the far north end, then head to the far east until you see the eastern edge of the map. The last northeastern-most intersection here has a path that leads southwest. Take this path. There will be a series of forks, take the following directions on each fork as you make your way south:West East, West, West, East.It should look like this:

Then just take that first hall that leads south and follow it all the way to a classroom. Enter. Before you speak to the Jack Frosts, open the closet door to the left of the blackboard to find Kouma Staff. Go ahead and speak to the Jack Frosts now and agree to be their friends. He will offer you to be teleported upstairs, say yes.5F: Before you leave this room, open the cabinet in the top corner to find Soma x2. Leave the room and climb the stairs just to the east.6F: Follow this path just to the north to find yourself in an intersection between two sets of stairs. Go down the stairs to the east.5F: Follow this path and you'll see a classroom. Enter, and speak to the girl painting for a cutscene. After the cutscene, backtrack back up the stairs you came down from.6F: There is another set of stairs to the north of these ones, take these up 2 floors.8F: Just around the corner, there is a classroom. Enter it and open the cabinet in the top corner to find Numerous Bell. You can backtrack down those stairs two floors again now.6F: From these stairs, head to the northwest stairs this time, and take them down.5F: Take this path to the north, passing the first flight of stairs you see. Follow it to the east to find a second staircase and take those up.6F: Head just to the east of where you came up to find another set if stairs and take them up.7F: Head north up the hallway and take the stairs to the east up.8F: You should see a classroom right away, enter it and open the cabinet in the top corner to find Lone Sword. Exit the classroom and follow the hallway west until you see a set of staircases. Take the northern set down.7F: Follow the path to find a classroom, and enter. Mood change. Speak to the little girl for a cutscene. Open the usual cabinet to find Konryumaru. Exit the classroom and follow the hall from here north to find a staircase leading down, and take them.6F: Just to the east, there is another staircase leading down, take those now too.5F: Enter the classroom right next to you and speak to the little girl for a cutscene. If Brown is in your party, don't speak to him, he says something really gross. Anyway, open the usual cabinet to find Justice Coin. Okay sooooo, this part is going to suck. You're gonna need to backtrack alllll the way to the Jack Frost room that you were teleported up to in the first place. It's not as bad as it seems, but it's annoying. This is for ease of directions.Once you're there, there is a set of stairs to the west of this Jack Frost room, take them up two floors.7F: Head just to the northwest and take those stairs up.8F: Head northwest again and take these stairs back down.7F: Head just to the south to find another staircase and take them down two flights.5F: Now follow this hall to the far west and take these stairs back up to flights.7F: Follow the hall east to the other and and take these stairs down.6F: Follow this hall and head down the stairs for a small detour.5F: There is a classroom here, enter it and open the usual cabinet in the top corner to find Millionaire Bomb x2. Head back up the stairs you came from.6F: Continue north along the hall to the second set of stairs, and take it up two flights.8F: Follow the hall to the other end and take the stairs down.7F: There are two other sets of stairs here, take the set to the south, and go down two flights.5F: Just to the southwest, you'll find yet another fucking set of stairs. Take them up three flights.8F: Follow the hall to a big open area. You'll see red lights on the ceiling, this is a puzzle. You need to make the floor match the ceiling. As you step on each tile it will turn on or turn back off, it's a pretty easy puzzle to figure out, you just need to make sure it's correct as you leave the north end. You'll hear a little chime when you get it right. You're finally done with all this ridiculous puzzle bullshit. Enter the room to see a cutscene on a Stage. After the scene you'll have been teleported to the next floor. If, for whatever reason, you'd like to return, just speak to the man in the mask again and he'll teleport you back down.9F: In the usual cabinet in the top corner of the room, you'll find Dragon Scale. After leaving the room, if you head to the west you'll find a Trish's Spring and a Velvet Room for all your healing and persona needs. Further to the west you'll find an Agastya Tree so you can finally fucking save after all of that. Now, keep in mind there is a lot of damage tiles on this floor so be careful and mindful. Straight south from the Velvet Room a few intersections, you should find the stairs leading up to the next floor. Grind, or whatever else you need to do, and head up these stairs when you're ready.10F: Remember those dark zones that we had to navigate before? We have a couple here but it's nothing too crazy. Head through the east hall right in front of you, and take the north fork immediately to be brought to your first ✨Dark Zone✨. As usual, your directions are as follows:North, North, North, North, West, North, North, East, North, North, East, East, East, South, South, South, East, East.It should look like this:

When you emerge from the other side, Just head east, and a bit north and you should see the next ✨Dark Zone✨ to the east, so walk on over. Your directions are as follows:East, East, South, South, South, East, East, East, East, East, East, North, North, North, North, North, North, West, West, West, North, North.It should look like this:

Once you emerge from the other end, just head east and this long hall will take you all the way to the stairs leading up.11F: This is it. Just follow the path till you reach the classroom for a cutscene and the final boss.Boss: Asura: She resists Magic, and she is weak to Physical and Holy. She's tough. Like, shit your pants tough. Like, level 99 and you're still getting your ass kicked tough. So as usual just keep healed as much as possible, and try your best to slowly knock her big mommy health bar down.

After you defeat her bitch ass, watch some cutscenes, and well...you did it! Congratulations!This version of the game is set up in a way that you're canonically supposed to finish the SEBEC story after this. There is a scene at the end of the credits that will help clarify how the Snow Queen story fits into the SEBEC story, but it honestly is kind of silly. You also now have access to the eighth floor of Devil's Peak.If you're up for it, up next is Persona 2: Innocent Sin, and I've provided the link below.

Thriivan's walkthroughs
Contact Guide
Below is a complete list of every persona and personality type you can encounter, and what to do to win their approval. To obtain their Spell Cards, you want to get their Eager level to max during Contact. Please note that these will not always work, if something makes them angry instead, try something else, you can usually spam the same option if it increases their Eager level, but not always. Regardless, this will help tremendously in gaining new personas, and getting stronger in the game. When a demon asks for you to give them something, just say yes, even if it's a little health. I only recommend saying no if they ask for a gem. Saying no will increase their Angry level though, so be careful.
Wise (Male): Culebre
Happy:
Eager: Taunt (MC), Pontificate
Angry: Persuade (MC), Bribe, Plead, Flatter
Scared: Invite (MC), Sing (MC), PrestidigitateFoolish (Male): Cockatrice, Nue, Ocelot
Happy: Persuade (MC, Yukino), Sing (MC), Sarcasm, Flatter
Eager: Bribe, Ignore (Yukino, Reiji), Lie
Angry: Taunt (MC, Mark), Invite (MC), Pontificate, Dance, Startle, Bully, Scold, Plead, Cringe, Threaten (Reiji), Scream
Scared: Condescend, Pickup, Abuse, PrestidigitateFoolish (Female): Yomotsu Shikome, Cath Paluc
Happy: Sing (MC), Bribe, Sarcasm, Stare, Brag, Soothe, Joke, Seduce, Persuade (Yukino), Scream
Eager: Abuse, Lie, Ignore (Yukino, Reiji)
Angry: Persuade (MC, Yukino), Taunt (MC), Invite (MC, Elly), Pontificate, Sing (Elly), Pickup, Chat, Startle, Cry, Threaten (Ayase, Reiji), Bully, Scold, Ignore, Scream
Scared: Condescend, Horrify, Abuse, Ignore (Yukino)Joyful (Male): Purski
Happy: Sing (MC), Dance, Chat, Scold, Prestidigitate
Eager: Invite (MC), Taunt (Mark)
Angry: Persuade (MC), Taunt (MC), Bribe, Stare, Invite (Elly), Bully, Scream, Threaten (Reiji)
Scared: Ignore (Reiji), Threaten (Reiji)Joyful (Female): Titania
Happy: Sing (MC), Dance, Brag
Eager: Invite (MC)
Angry: Persuade (MC), Taunt (MC), Invite (MC), Bribe, Pontificate, Condescend, Sarcasm, Stare
Scared:Gloomy: Zombie Nurse
Happy: Stare, Bully, Lie
Eager: Sarcasm
Angry: Persuade (MC, Yukino), Taunt (MC), Sing, Condescend, Dance, Brag, Scold, Ignore, Flatter, Lie, Threaten (Reiji)
Scared: Invite, Taunt (Mark)Forceful: Picollus, Kwancha
Happy:
Eager: Persuade (MC)
Angry: Invite (MC), Sing (MC), Dance, Taunt (Mark)
Scared: Taunt (MC)Timid (Male): Genkurou
Happy: Plead, Lie, Cringe
Eager: Dance
Angry: Persuade (MC), Sing (MC), Pontificate, Stare, Brag, Lie, Scream
Scared: Taunt (MC), Invite (MC), Flatter, Ignore (Reiji), Threaten (Reiji), PrestidigitateHaughty (Female): Selket
Happy: Sarcasm, Flatter, Prestidigitate
Eager: Stare
Angry: Persuade (MC), Taunt (MC), Invite (MC), Sing (MC), Lie, Cringe, Ignore (Reiji), Threaten (Reiji)
Scared: ScreamWise, Joyful (Male): Anatomy, Virtue
Happy: Sing, Pontificate, Persuade (Yukino), Scold, Plead, Lie, Cringe, Prestidigitate
Eager: Pontificate, Abuse, Plead
Angry: Persuade (MC), Taunt, Bribe, Pontificate, Condescend, Dance, Plead, Flatter, Scream
Scared: Invite, Bully, Ignore (Reiji), Threaten (Reiji)Wise, Gloomy (Male): Rakshasa
Happy: Sarcasm, Prestidigitate
Eager: Taunt (MC), Persuade (Yukino)
Angry: Persuade (MC), Bribe, Pontificate, Condescend, Dance, Bully, Scold, Plead, Flatter, Lie, Cringe, Threaten (Reiji), Scream
Scared: Invite (MC), Sing (MC), Taunt (Mark), Ignore (Reiji)Wise, Forceful (Male): Malphas
Happy:
Eager: Persuade (MC), Taunt (Mark), Soothe
Angry: Taunt (MC, Mark), Sing (MC, Elly), Sarcasm, Dance, Stare, Horrify
Scared: Invite (MC)Wise, Timid (Male): Tokebi
Happy: Soothe, Bully, Persuade (Yukino), Plead
Eager: Pontificate, Stare, Sing (Elly), Pickup
Angry: Persuade (MC), Sarcasm, Stare, Horrify, Invite (Elly), Ignore (Yukino), Flatter, Lie, Cringe
Scared: Taunt (MC), Invite (MC), Sing (MC), Condescend, Horrify, Scold, Ignore (Reiji), Threaten (Reiji), PrestidigitateWise, Haughty (Male): Eligor, Ouroboros
Happy: Persuade (MC), Pontificate, Sing (Elly)
Eager: Persuade (MC), Stare
Angry: Persuade (MC), Taunt (MC), Invite (MC, Elly), Bribe, Condescend, Sarcasm, Horrify, Soothe, Bully, Abuse, Threaten (Reiji), Scream
Scared: Sing (MC), StartleWise, Haughty (Female): Ocypete, Celaeno, Aello
Happy: Pontificate, Sarcasm, Dance, Stare, Brag, Prestidigitate
Eager: Taunt (MC, Mark), Stare, Brag, Chat, Cringe
Angry: Persuade (MC), Taunt (MC), Invite (MC, Elly), Bribe, Condescend, Brag, Pickup, Horrify, Sing (Elly), Soothe, Joke, Abuse, Seduce, Cry, Threaten (Ayase, Reiji), Plead, Flatter, Lie, Cringe, Scream
Scared: Sing (MC), Taunt (Mark), Ignore (Reiji)Foolish, Joyful (Male): Jack Frost
Happy: Persuade (MC), Sing, Dance, Stare, Soothe, Cringe
Eager: Invite (MC), Lie
Angry: Taunt (MC, Mark), Pickup, Joke, Horrify, Invite (Elly), Plead
Scared: FlatterFoolish, Joyful (Female): Fuji Musume, Rusalka, Nekomata
Happy: Persuade (MC, Yukino), Sing (MC), Lie, Cringe, Prestidigitate
Eager: Invite (MC), Ignore (Reiji)
Angry: Taunt (MC), Invite (MC), Bully, Plead, Flatter, Scream
Scared: Threaten (Reiji)Foolish, Gloomy: Slime
Happy: Sing (MC), Stare, Soothe, Invite (Elly), Pickup, Seduce, Bully
Eager: Invite (MC), Bribe, Cry
Angry: Persuade (MC, Yukino), Taunt (MC), Dance, Brag, Pontificate, Sing (Elly), Threaten
Scared: Taunt (Mark), Horrify, AbuseFoolish, Forceful: Zombie Girl
Happy: Sing, Dance, Seduce, Persuade (Yukino), Scream
Eager: Threaten, Ignore (Yukino, Reiji)
Angry: Persuade (MC), Invite, Threaten (MC, Mark), Bribe, Pontificate, Condescend, Sarcasm, Horrify, Chat, Abuse, Cry, Bully, Scold
Scared: Ignore (Yukino), PrestidigitateFoolish, Timid (Male): Mr. Zombie, Zombie Boy, Ghost, Agathion
Happy: Persuade (MC, Yukino), Sing (MC), Brag, Bribe, Sarcasm, Invite (Elly), Seduce
Eager: Dance, Sing (Elly), Threaten, Ignore
Angry: Stare, Pontificate, Horrify, Soothe, Bully
Scared: Taunt, Invite, Condescend, Abuse, Cry, ScoldFoolish, Snappish (Male): Nacht Kobold, Hoodlum, Afanc, Ogre, Phunbaba, Zap, Mizuchi, Mushus, Hecatoncheires
Happy: Persuade (MC, Yukino), Bribe, Sarcasm, Invite (Elly), Soothe, Seduce, Scold, Scream, Flatter
Eager: Bribe, Condescend, Sarcasm, Invite (Elly), Startle, Threaten (Reiji)
Angry: Taunt (MC, Mark), Invite (MC), Sing (MC, Elly), Bribe, Condescend, Dance, Stare, Brag, Pontificate, Pickup, Joke, Chat, Startle, Abuse, Bully, Persuade (Yukino), Ignore (Yukino, Reiji), Plead, Flatter, Lie, Cringe, Threaten (Reiji), Scream
Scared: Horrify, Abuse, Scold, Scream, PrestidigitateJoyful, Forceful (Male): Cu Sith, Nisroc, Teketeke
Happy: Lie, Cringe, Scream, Prestidigitate
Eager: Persuade (MC), Invite (MC), Startle
Angry: Taunt (MC, Mark), Bribe, Pontificate, Condescend, Sarcasm, Dance, Stare, Pickup, Joke, Chat, Bully, Plead, Flatter, Ignore (Reiji)
Scared: Threaten (Reiji)Joyful, Forceful (Female): Yaksini, Dakini
Happy: Sing (MC), Pickup
Eager: Persuade (MC), Invite (MC), Chat, Startle
Angry: Taunt, Invite (MC), Sing (Elly), Soothe, Joke, Bully, Persuade (Yukino), Abuse, Plead
Scared: ScoldJoyful, Timid (Male): Knocker
Happy: Invite (Elly), Persuade (Yukino)
[Eager:]{#d8bb00 Sing (Elly), Brag
Angry: Horrify, Soothe
Scared: Bully, ScoldJoyful, Timid (Female): Pixie, Succubus
Happy: Sing (MC), Dance, Bribe, Persuade (Yukino), Prestidigitate
Eager: Brag, Condescend, Abuse, Plead
Angry: Persuade (MC), Stare, Pontificate, Sarcasm, Horrify, Seduce, Threaten (Ayase), Bully
Scared: Taunt (MC, Mark), Invite (MC), Condescend, Cry, Ignore (Reiji), Threaten (Reiji)Joyful, Haughty (Male): Gandharva, Cupid
Happy: Bribe, Pontificate, Dance, Seduce, Horrify, Sing (Elly), Prestidigitate
Eager: Persuade (MC), Invite (Elly), Taunt (Mark), Stare, Brag, Abuse
Angry: Persuade (MC), Taunt (MC), Invite (MC), Bribe, Condescend, Sarcasm, Cry, Threaten (Ayase), Soothe, Plead, Flatter, Lie, Cringe, Ignore (Reiji)
Scared: Bully, Threaten (Reiji), ScreamJoyful, Haughty (Female): Otohime, Paimon
Happy: Sing (MC), Dance, Pickup
Eager: Taunt (Mark), Stare
Angry: Persuade (MC), Taunt (MC), Invite (MC, Elly)
Scared:Gloomy, Forceful (Male): Yato no Kami, Haokah, Incubus
Happy: Bully, Flatter
Eager: Persuade (MC), Taunt (MC), Stare, Joke, Cry, Threaten (Ayase, Reiji), Cringe
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC), Sing (MC, Elly), Dance, Stare, Brag, Horrify, Pickup, Chat, Startle, Abuse, Seduce, Scold, Plead, Lie, Ignore (Reiji)
Scared: Horrify, JokeGloomy, Forceful (Female): Megaera, Tisiphone, Alecto, Tlazolteotl
Happy: Pickup, Bully
Eager: Cringe, Threaten (Ayase, Reiji)
Angry: Persuade (MC, Yukino), Threaten (MC, Mark), Invite (MC), Sing (MC), Dance, Stare, Brag, Chat, Seduce, Horrify, Soothe, Cry, Scold, Ignore
Scared: Joke, Startle, Threaten (Ayase)Gloomy, Timid (Male): Preta, Ihika, Ba, Leprechaun, Yaka, Vetala
Happy: Bribe, Sarcasm, Dance, Pickup, Bully, Persuade (Yukino), Scold, Plead, Lie, Cringe, Prestidigitate
Eager: Dance, Sarcasm, Cry
Angry: Persuade (MC), Sing (MC, Elly), Stare, Brag, Pontificate, Condescend, Sarcasm, Joke, Chat, Horrify, Soothe, Invite (Elly), Seduce, Cry, Plead, Flatter
Scared: Taunt (MC, Mark), Invite (MC), Startle, Abuse, Cry, Threaten (Ayase, Reiji), Ignore (Yukino, Reiji), ScreamGloomy, Timid (Female): Quicksilver, Moh Shuvuu, Iwate, Scylla
Happy: Bribe, Pickup, Horrify, Scream, Prestidigitate
Eager: Sarcasm, Prestidigitate
Angry: Persuade (MC, Yukino), Sing (MC, Elly), Pontificate, Condescend, Dance, Stare, Brag, Joke, Chat, Soothe, Seduce, Cry, Bully, Scold, Ignore (Yukino), Plead, Flatter, Lie, Cringe
Scared: Taunt (MC, Mark), Invite (MC), Startle, Ignore (Reiji), Threaten (Ayase, Reiji), PrestidigitateGloomy, Snappish (Male): Kokkuri, Alastor, Hresvelgr
Happy: Pickup, Prestidigitate, Cringe
Eager: Condescend, Sarcasm, Brag, Invite (Elly), Cry
Angry: Persuade (MC, Yukino), Invite (MC, Elly), Sing (MC), Sarcasm, Dance, Brag, Joke, Chat, Soothe, Seduce, Cry, Threaten (Ayase, Reiji), Bully, Plead, Lie, Cringe, Ignore (Reiji), Scream
Scared: Invite (MC), Startle, Horrify, AbuseGloomy, Snappish (Female): Hannya, Arachne
Happy: Bribe, Brag, Pickup, Horrify, Scream, Prestidigitate
Eager: Sarcasm, Sing (Elly)
Angry: Persuade (MC, Yukino), Taunt (MC), Invite (MC, Elly), Sing (MC, Elly), Bribe, Pontificate, Dance, Stare, Brag, Joke, Soothe, Bully, Scold, Ignore (Reiji), Threaten (Reiji)
Scared: Condescend, Taunt (Mark), Cry, PrestidigitateGloomy, Haughty (Male): Zombie Painter
Happy: Stare, Prestidigitate
Eager: Taunt (MC), Stare
Angry: Persuade (MC), Dance, Taunt (Mark), Pickup, Chat, Startle, Threaten (Reiji)
Scared: Joke, Ignore (Reiji), ScreamGloomy, Haughty (Female): Hi no Enma, Sumizome
Happy: Sarcasm, Horrify, Flatter, Scream, Prestidigitate
Eager: Taunt (MC), Sarcasm, Stare
Angry: Persuade (MC, Yukino), Sing (Elly), Invite (MC, Elly), Bribe, Pontificate, Dance, Brag, Soothe, Ignore (Yukino), Plead, Lie, Cringe, Threaten (Reiji)
Scared: Condescend, Taunt (Mark), Bully, Scold, Ignore (Reiji)Forceful, Snappish (Male): Zombie Cop, Power, Gdon
Happy: Persuade (MC), Horrify, Invite (Elly), Bully, Flatter, Scream
Eager: Persuade (MC), Plead
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC), Sing (Elly), Pontificate, Condescend, Sarcasm, Soothe, Pickup, Joke, Chat, Startle, Abuse, Seduce, Cry, Threaten (Ayase, Reiji), Scold, Ignore (Yukino, Reiji), Lie, Cringe
Scared:Forceful, Snappish (Female): Lilim
Happy: Flatter, Scream, Prestidigitate
Eager: Plead, Cringe
Angry: Taunt (MC), Lie, Ignore (Reiji), Threaten (Reiji)
Scared:Forceful, Haughty (Male): Yakuza, Dribbler, Archangel, Yaksa, Rukh
Happy: Horrify, Sing (MC, Elly), Soothe, Invite (Elly), Flatter
Eager: Invite (MC), Stare, Threaten (Ayase)
Angry: Persuade (MC, Yukino), Taunt (MC), Invite (MC), Sing (MC), Condescend, Stare, Soothe, Pickup, Joke, Chat, Startle, Abuse, Cry, Scold, Ignore (Yukino, Reiji), Plead, Lie, Cringe, Threaten (Reiji)
Scared: Invite (MC), Sing (MC), Bully, StartleForceful, Haughty (Female): Salome
Happy: Sing (MC), Pontificate, Brag, Pickup, Joke
Eager: Stare, Seduce, Threaten (Ayase)
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC), Bribe, Sarcasm, Dance, Stare, Chat, Startle, Abuse, Horrify, Sing (Elly), Scold
Scared: BullyTimid, Snappish (Male): Toufei
Happy: Bribe
Eager: Sarcasm, Dance, Plead
Angry: Persuade (MC), Taunt (MC, Mark), Sing (MC), Pontificate, Stare, Brag, Lie, Cringe, Ignore (Reiji), Threaten (Reiji) Scream
Scared: Invite (MC), Condescend, Flatter, PrestidigitateWise, Joyful, Forceful (Male): Polisun, Jinn, Barbatos
Happy: Sing (MC)
Eager: Persuade (MC), Brag
Angry: Persuade (MC, Yukino), Taunt (MC), Sing (Elly), Dance, Invite (Elly), Abuse, Seduce, Threaten, Bully, Scold, Ignore
Scared: Invite (MC), CryWise, Gloomy, Snappish (Male): Berith, Fafnir
Happy: Pontificate, Dance
Eager: Condescend, Sarcasm
Angry: Persuade (MC), Taunt (MC), Sing (MC), Bribe, Stare, Brag, Plead, Flatter, Lie
Scared: Invite (MC), Taunt (Mark)Wise, Gloomy, Snappish (Female): Dark Elf
Happy: Horrify
Eager: Sarcasm, Chat, Persuade (Yukino)
Angry: Persuade (MC), Taunt (MC), Sing (MC, Elly), Soothe, Invite (Elly), Pickup, Joke, Startle, Seduce, Threaten, Bully, Scold, Ignore
Scared: Abuse, CryWise, Gloomy, Haughty (Female): Black Widow, Druj
Happy: Cringe, Prestidigitate
Eager: Stare
Angry: Persuade (MC), Taunt (MC), Invite (MC), Bribe, Sarcasm, Dance, Brag, Threaten (Reiji), Scream, Plead, Flatter, Lie, Cringe
Scared: Sing (MC), Taunt (Mark), Ignore (Reiji)Wise, Forceful, Haughty (Male): Principality, Naga, Dominion, Xiuhtecuhtli
Happy: Pontificate, Stare, Sing (Elly), Soothe, Prestidigitate
Eager: Persuade (MC), Stare, Soothe, Threaten (Reiji)
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC, Elly), Bribe, Condescend, Sarcasm, Dance, Brag, Pickup, Joke, Chat, Startle, Abuse, Seduce, Cry, Scold, Ignore (Yukino), Plead, Flatter, Lie, Cringe, Scream
Scared: Sing (MC), Condescend, Horrify, Threaten (Ayase), Bully, Ignore (Reiji)Wise, Forceful, Haughty (Female): Sarashina-hime, Rangda, Throne
Happy: Pontificate, Sarcasm
Eager: Stare, Threaten (Reiji, Ayase)
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC, Elly), Bribe, Condescend, Dance, Stare, Horrify, Sing (Elly), Soothe, Pickup, Joke, Chat, Startle, Abuse, Seduce, Scold, Ignore
Scared: Sing (MC), Bully, Threaten (Reiji)
Wise, Snappish, Haughty (Male): Girimehkala
Happy: Prestidigitate
Eager: Condescend
Angry: Persuade (MC), Taunt (MC), Invite (MC), Sing (MC), Bribe, Pontificate, Sarcasm, Dance, Stare, Brag, Plead, Flatter, Lie, Cringe, Threaten (Reiji), Scream
Scared: Taunt (Mark), Ignore (Reiji)Wise, Snappish, Haughty (Female): Pairika
Happy: Sing (MC), Prestidigitate
Eager: Sing (Elly), Chat, Persuade (Yukino), Plead
Angry: Persuade (MC), Taunt (MC), Invite (MC, Elly), Horrify, Soothe, Pickup, Startle, Bully, Flatter, Lie, Cringe
Scared: Joke, Ignore (Reiji)Foolish, Joyful, Forceful (Male): Pyro Jack
Happy: Persuade (MC), Flatter, Cringe
Eager: Invite (MC), Lie
Angry: Taunt (MC), Plead
Scared:Foolish, Joyful, Timid (Male): Ukobach, Angel
Happy: Persuade (MC, Yukino), Bribe, Dance, Brag, Seduce, Cringe, Prestidigitate
Eager: Sing (Elly), Cry, Lie, Threaten (Reiji)
Angry: Taunt (Mark), Stare, Pickup, Joke, Chat, Threaten (Yukino), Plead
Scared: Taunt (MC), Startle, Horrify, Abuse, Bully, Scold, Flatter, Ignore (Reiji), ScreamFoolish, Joyful, Timid (Female): Hanako
Happy: Persuade (MC), Sing (MC), Bribe, Pickup, Joke, Lie, Cringe, Prestidigitate
Eager: Startle, Ignore (Reiji)
Angry: Pontificate, Chat, Plead, Ignore (Reiji), Scream
Scared: Taunt (MC), Invite (MC), Flatter, Threaten (Reiji)Foolish, Gloomy, Timid (Male): Nightmare, Enku, Catoblepas
Happy: Sing (MC), Sarcasm, Invite (Elly), Pickup, Seduce, Bully
Eager: Cry, Ignore (Yukino), Lie, Threaten (Reiji)
Angry: Persuade (MC, Yukino), Invite (MC), Brag, Sing (Elly), Soothe, Joke, Chat, Plead, Flatter, Cringe
Scared: Taunt (MC), Condescend, Horrify, Startle, Abuse, Cry, Scold, Ignore (Reiji), Threaten (Reiji), ScreamFoolish, Gloomy, Timid (Female): Bukimi
Happy: Sing (MC), Bribe, Sarcasm, Dance, Stare, Pickup, Chat, Seduce, Bully, Lie, Scream, Prestidigitate
Eager: Sarcasm, Ignore (Reiji)
Angry: Persuade (MC, Yukino), Pontificate, Sarcasm, Brag, Soothe, Joke, Cry, Plead, Flatter, Cringe, Ignore (Reiji)
Scared: Taunt (MC, Mark), Invite (MC), Condescend, Startle, Threaten (Ayase, Reiji), Scold, Ignore (Yukino)Foolish, Gloomy, Snappish (Male): Poltergeist, Nozuchi
Happy: Brag, Bribe, Sarcasm, Pickup, Soothe, Invite (Elly), Seduce, Persuade (Yukino)
Eager: Bribe, Condescend, Invite (Elly)
Angry: Persuade (MC), Taunt (MC, Mark), Invite (MC), Sing (MC, Elly), Dance, Stare, Pontificate, Joke, Chat, Startle, Cry, Threaten (Ayase, Reiji), Bully, Scold, Ignore (Yukino, Reiji)
Scared: Horrify, Abuse, ScreamFoolish, Forceful, Snappish (Male): Orthrus, Ubelluris
Happy: Persuade (MC), Sarcasm, Invite (Elly), Soothe, Seduce, Flatter, Cringe, Scream
Eager: Taunt (MC), Pickup, Invite (Elly), Abuse
Angry: Taunt (MC, Mark), Persuade (MC, Yukino), Invite (MC), Sing (MC, Elly), Bribe, Pontificate, Condescend, Dance, Stare, Brag, Pickup, Cry, Threaten (Ayase, Reiji), Bully, Scold, Ignore (Yukino, Reiji), Plead, Lie
Scared: Invite (MC), Horrify, PrestidigitateJoyful, Forceful, Haughty (Female): Siren
Happy: Sing (MC), Pickup, Joke, Soothe
Eager: Stare, Brag, Seduce
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC, Elly), Sing (Elly), Sarcasm, Dance, Joke, Chat, Startle, Abuse, Scold, Ignore
Scared: Horrify, Bully, Threaten (Reiji), ScreamJoyful, Timid, Snappish (Male): Kobold
Happy: Bribe, Stare, Persuade (Yukino)
Eager: Sarcasm, Stare, Abuse, Cry
Angry: Persuade (MC), Taunt (MC), Sing (MC), Stare, Seduce, Threaten, Bully, Ignore
Scared: Invite (MC), Cry, ScoldGloomy, Timid, Snappish (Female): Carrie
Happy: Persuade (MC), Bribe, Sarcasm, Horrify, Joke, Scream, Prestidigitate
Eager: Sarcasm, Dance, Invite (Elly)
Angry: Sing (MC, Elly), Pontificate, Stare, Brag, Soothe, Pickup, Chat, Startle, Plead, Flatter, Lie, Cringe, Ignore (Reiji), Threaten (Reiji)
Scared: Taunt (MC, Mark), Invite (MC), Condescend, AbuseForceful, Snappish, Haughty (Male): Cromm Cruach, Fenrir
Happy: Prestidigitate
Eager: Plead
Angry: Taunt (MC), Invite (MC), Stare, Flatter, Cringe
Scared:Wise, Joyful, Forceful, Haughty (Male): Cait Sith, Oberon, Ganesha
Happy: Sing (MC, Elly), Pontificate, Soothe, Plead, Prestidigitate
Eager: Sarcasm, Stare, Brag, Invite (Elly), Ignore (Reiji), Threaten (Reiji)
Angry: Persuade (MC, Yukino), Taunt, Invite (MC, Elly), Bribe, Condescend, Sarcasm, Pickup, Joke, Chat, Startle, Abuse, Seduce, Cry, Threaten (Ayase), Ignore (Yukino), Flatter, Lie, Scream
Scared: Horrify, Bully, Scold, Ignore (Reiji)Wise, Joyful, Timid, Snappish (Male): Gremlin
Happy: Abuse
Eager: Plead
Angry: Persuade (MC), Taunt (MC), Sing (MC), Bribe, Sarcasm, Stare, Flatter
Scared: Invite (MC)Wise, Gloomy, Forceful, Haughty (Male): Shadow, Adramelech
Happy: Sing (MC), Stare, Plead, Prestidigitate
Eager: Stare, Threaten (Ayase)
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC), Bribe, Chat, Abuse, Plead, Flatter, Lie, Cringe, Threaten (Reiji), Scream
Scared: Ignore (Reiji)Wise, Gloomy, Timid, Snappish (Male): Duergar
Happy:
Eager: Bribe, Sarcasm
Angry: Taunt (MC), Invite (MC), Dance, Stare, Plead, Cringe
Scared: CondescendWise, Gloomy, Snappish, Haughty (Male): Doppelganger
Happy: Persuade (MC), Scream, Prestidigitate
Eager: Condescend, Chat, Persuade (Yukino)
Angry: Taunt, Invite, Bribe, Sarcasm, Sing (Elly), Joke, Startle, Seduce, Ignore (Yukino)
Scared: Horrify, Ignore (Reiji)Wise, Gloomy, Snappish, Haughty (Female): Kiyohime, Miyasudokoro
Happy: Dance, Scold, Prestidigitate
Eager: Condescend, Chat, Persuade (Yukino)
Angry: Taunt (MC, Mark), Invite (MC), Sing (MC), Bribe, Pontificate, Sarcasm, Stare, Brag, Pickup, Joke, Startle, Bully, Ignore (Yukino), Flatter, Lie, Cringe, Threaten (Reiji)
Scared: Abuse, Ignore (Reiji), ScreamWise, Forceful, Snappish, Haughty (Male): Tengu
Happy: Horrify, Prestidigitate
Eager: Soothe, Plead
Angry: Persuade (MC), Taunt (MC), Sing (MC, Elly), Pontificate, Condescend, Sarcasm, Dance, Stare, Invite (Elly), Threaten (Reiji), Scream
Scared: Ignore (Reiji)Foolish, Gloomy, Forceful, Snappish (Male): Wyvern
Happy: Sarcasm, Soothe, Invite (Elly), Pickup, Seduce, Cringe, Prestidigitate
Eager: Cry, Cringe
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC), Sing (MC, Elly), Bribe, Pontificate, Condescend, Dance, Stare, Brag, Horrify, Abuse, Cry, Threaten (Ayase, Reiji), Bully, Scold, Plead, Ignore (Yukino)
Scared: Cry, Ignore (Reiji), ScreamFoolish, Gloomy, Timid, Snappish (Male): Legion
Happy: Prestidigitate
Eager: Dance, Cry
Angry: Persuade (MC), Taunt (MC), Sing (MC), Stare, Brag, Lie
Scared: Invite (MC), CryGloomy, Forceful, Snappish, Haughty (Female): Kuchisake-onna
Happy: Sarcasm, Pickup, Plead, Scream, Prestidigitate
Eager:
Angry: Persuade (MC, Yukino), Taunt (MC, Mark), Invite (MC, Elly), Sing (MC, Elly), Bribe, Pontificate, Condescend, Sarcasm, Dance, Stare, Brag, Joke, Chat, Startle, Horrify, Soothe, Bully, Scold, Ignore (Yukino, Reiji), Abuse, Seduce, Cry, Threaten (Ayase, Reiji) Scream, Plead, Flatter, Lie, Cringe
Scared: Threaten (Reiji), Prestidigitate